Destiny 2: Weapon forge must be a bit unnerved by the developers

One of the big features the current extension Destiny 2: The witch king is the weapons forge aka the relic in the enclave on the Mars. With this ancient tool, which obviously was once created by the darkness, you are able to create weapons after your own request; With the perks, advantages and disadvantages that you prefer so. The thing, so the armsmiths, has a hook: It comes from more varied resources that must be collected for the activation of Perks, so complicated. In addition, dropping weapons also weapons with deep-eyed resource, which ultimately not currently can not be made on the relic. And generally one is currently being tapped with low-eyed weapons. All this is confusing and therefore the developers promise a few adjustments - already with Destiny 2 Hotfix 4.0.0.4, which is published on 22 March 2022.

Higher resource upper limits. Because!

With Destiny 2 Hotfix 4.0.0.4 In the evening of March 22 of our time, you will increase the upper limit for the craft elements - the keepers simply collect much too much of the stuff. Accordingly, the upper limits for the elements of 250 are raised to 1,000. And the upper limit for the neutral element is raised from 8,500 to 10,000. More interesting will be for the players but the change with season 17...

Less resources. Because!

"In the next season, we will remove the elements Ruinous, Adroit, Mutable, Drowned and Energetic. Only neutral elements will stay," says the makers of Destiny 2 in their current TWab of 17 March 2022. "Our original goals for these currencies were to maintain the interest in non-manufactured weapon drops and maintain the hunt for weapons with well-diced Perks in a post-crafting destiny 2. The desire was that players are constantly hunting after combinations such as subsistence plus rampage to their crafting Programming by completing the completion of low-eyed weapons. " In plain text: it should ensure more farm incentive if you not only play low-view weapons for the pattern, but also the weapons that do not currently forging over the relic.

Problem but: Already in the design before the release of hex king, the developers have introduced a material, the exotic ascent alloy, which makes all other elements away from the neutral quasi superfluous. "The currency ascendant alloy was added after we had already condensed the elements, and we were unable to solve the experience problems between these two currencies before publishing," says.

The weapons forge remains in the spotlight With the increase of upper limits and the removal of elements, the balancing of the arms forge is not eaten, of course, the feature continues to be under observation. In particular, attention is paid to the following details:

  • The players should get more control over the activation of low-eyed weapons and weapons patterns.
  • We continue to monitor inventories at low-eyed weapons, acquisition rates and progress, as well as the acquisition rates and the behavior of resonance alloys.

Holy Crap... Bungie just Fixed Weapon Crafting ???? | (New Destiny 2 TWAB) * We also discuss the feedback for the transformation of the costs for those who want to experiment more frequently with the selection of their properties.

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